Margaret

Description:
Level 2 Dwarf Rogue
Margaret
3
17
Strength
3
17
Constitution
3
16
Dexterity
2
15
Intelligence
2
15
Wisdom
3
16
Charisma
HIT POINTS
Total
22
Bloodied
0
Surges
0
Value
0
+3
Initiative
20
Speed
SKILLS
+8
Acrobatics
+0
Arcana
+0
Athletics
+0
Bluff
+7
Climb
+6
Diplomacy
+7
Disable Device
+8
Disguise
+7
Dungeoneering
+0
Endurance
+7
Escape Artist
+0
Heal
+0
History
+0
Insight
+7
Intimidate
+0
Nature
+7
Perception
+0
Religion
+7
Sense Motive
+7
Sleight of Hand
+8
Stealth
+7
Swim
+0
Streetwise
+0
Thievery
+9
Use Magical Device
17
Armor Class
3
Fortitude
6
Reflex
2
Will
CLASS FEATURES
Sneak Attack
+1d6 dmg
Trap Finding
+1/2 lvl to Perception to find traps and Disable Device
Evasion
on Reflex for 1/2 dmg, save=0 dmg, fail =1/2
Trap Spotter
GM makes secret perception check if rogue comes withing 10ft of trap to see if they notice it.
FEATS

ATTACKS
1d6
+0 vs AC
Short Sword
EQUIPMENT
Chain Shirt (Master)
+4 AC +4 DexB -1 Armor Check 20% Arcane Fail 25lbs. 250 gp
MONEY
Platinum
0
Gold
1750
Silver
0
Copper
0
Bio:

Margaret

The Dark Hunt Eoja